A Darker Nerd Harlem

My friend works for Bleeding Cool, and he’ll be looking for cosplayers to participate in videos/other media stuff at New York Comic Con this year. So if you’re cosplaying as any of the costumes listed in the video, or you just have a super awesome costume contact him!

Cosplaying in and of itself can be stressful enough; I’ve definitely had convention days when I did not feel confident enough for tight spandex. But for non-white fans, the additional pressure felt when not playing a character of the same ethnicity can add an unspoken anxiety to the experience. It often feels like a white cosplayer can not only dress as their favorite characters of color but also do so in the most offensive way without comment. But when a non-white cosplayer colors outside the lines in the same way, there’s a risk of getting an awkward look because—instead of seeing the costume—no matter how perfect it might be, others see the color of your skin and you can see the confusion in their eyes: Why is a black girl dressed as Zatanna?

Worse are the ones who aren’t confused, but then think they’re being inoffensively clever. You know there probably weren’t many Black USO Girls in the 1940s, right?” Or, my personal favorite, “Wonder Woman? I thought you would’ve done Nubia.

It’s an extension of the “default to white” privilege many fans still engage in on a regular basis.

An article in the April issue of Wired Magazine confirmed and put into words a theory I’ve always secretly harbored: young people who engage in paracosmic play are developing creative skills that pay off later in “real life.” The examples are numerous (is the upcoming novel-turned-movie Abraham Lincoln: Vampire Hunter anything but a historical AU fanfic?), though the article cites the Brontë Sisters (best known for Wuthering Heights and Jane Eyre) as a prime example of those who began writing early through creating and building upon imaginary worlds as children.

“It now appears that, like the Brontës, kids who engage in paracosmic play are more likely to be creative as adults. In 2002 researchers Michele and Robert Root-Bernstein conducted an elegant study. They polled recipients of MacArthur “genius grants”—which reward those who’ve been particularly creative in areas as diverse as law, chemistry, and architecture—to see if they’d created paracosms as children. Amazingly, the MacArthur fellows were twice as likely as “normal” nongeniuses to have done so. Some fields were particularly rife with worldplayers: Fully 46 percent of the recipients polled in the social sciences had created paracosms in their youth.”

When I started in online fandom in 1999, mostly writing fanfiction, I was always looking for relatable figures to participate with. Often I had to create them out of thin air, or widely embellish the often slim back-stories that side minority characters were given in my favorite fandoms. I was willing to do the legwork that Joss Whedon wasn’t for characters like Kendra (and, fortunate enough to even have a personal computer to engage with the fanfic communities) and, thanks to years of not being recognised in Halloween costumes, I’ve grown used to having to explain that I’m dressing as non-white characters and why I’m doing it. But what happens to the kid who isn’t encouraged to participate because the white default removes the impetus from the start?

Paracosmic play isn’t the only childhood activity that nurtures the development of creative skills, but for me the benefits are too great to ignore. Fandom turned me into a writer, taught me Photoshop, forced me to learn how to code by the age of 13, showed me the basics of web design, and helped set my course of study in college. All of these elements helped me score my first job after college. Spending years making the singer Monica look like Max from Batman Beyond for online role-playing paid off when I was asked to design ads for a Tony Award winner’s concert series. I can’t imagine what my own life would be like if fandom hadn’t shaped it the way it did, and I’m going to guess that there’re several white fans who would say the same. Luckily, they have a framework to participate in that’s constructed specifically to cater to their needs.

—Wild applause for Kendra James’ brilliant post on cosplaying while of color on the R today! (via racialicious)

I’m probably biased but she was a freaking adorable USO girl. And this article is great.

(via talldarkbishoujo)

(via commanderbishoujo)

// Cosplaying Hurdles//

horrormoans:

mugenginga:

You know, I notice some people get really upset when someone mentions race as a barrier to cosplay. The thing is, it is. Not because people of a certain skin color “can’t” cosplay characters that don’t match. But because ANYTHING “wrong” screws with the accuracy of a cosplay. Let’s look at this more carefully with a fully accepted from of changing for accuracy in cosplaying.

Gender. Crossplaying. If you have big bazongas, you’re gonna have trouble playing a shirtless male character. If you’re a guy, Yoko from TTGL is going to be interesting to pull off. Not impossible in either category. Race is just another case of this.

Let’s take Pharaoh Atem from Yu-Gi-Oh! for example. If you’re Caucasian or African American, your “realism” is going to take a hit. You can take the hit and just keep your normal skin tone, or you can attempt to change your skin - I’m white, so if I were to try and crossplay him I’d try to go for a fake tan. That’s possible for me. African Americans might have more trouble? In any case, it’s a cosplay hurdle.

What about weight? Weight is another “realism” issue. You can be a WONDERFUL Sailor Moon if you’re overweight (just what constitutes overweight is a debate for another time). You have to put effort into adjusting the costume, but it is doable. The realism will take a hit unless you want to do the hard work of losing weight, and in some cases it is downright unhealthy to try and get to a weight that would be realistic for a character. So you can focus on other things such as making the costume as good as possible.

Cosplays have hurdles: Costumes, gender, race/skin color, weight, and probably more. Anyone can cosplay who they want, but if you want to be convincing, you have GOT to take these things into account. I enjoy convincing cosplays, and so I’m more likely to enjoy a Caucasian Sailor Moon than an African American one - but that doesn’t mean an African American can’t be the most amazing Sailor Moon I’ve ever seen. They just have more hurdles to deal with.

I’m going to avoid touching a good chunk of this, so here’s something to think about real quick.

I’d just like to point out, if “anything wrong screws with the accuracy”, then most cosplayers would have to be Asian.

95% of characters that are usually cosplayed are Asian, not Caucasian

That seems to be something people forget when they make posts like this. 

Seems to me that the biggest hurdle cosplayers have to jump is the OP.

This is very much a work in progress. Cutting and sewing all the stripes took fucking forever, but it’s finally looking like Misty’s jumpsuit. Just need the guns and holsters now… and some more crazy glue.
(Yes. Glue. Somewhere, Tim Gunn is screaming. But I had no choice because I didn’t feel like taking the sleeves apart to try and sew the stripes on completely. All the spandex was already making my head hurt and the fucking interfacing would not fucking stick. SO I BOUGHT SOME CRAZY GLUE, OKAY?)

This is very much a work in progress. Cutting and sewing all the stripes took fucking forever, but it’s finally looking like Misty’s jumpsuit. Just need the guns and holsters now… and some more crazy glue.

(Yes. Glue. Somewhere, Tim Gunn is screaming. But I had no choice because I didn’t feel like taking the sleeves apart to try and sew the stripes on completely. All the spandex was already making my head hurt and the fucking interfacing would not fucking stick. SO I BOUGHT SOME CRAZY GLUE, OKAY?)

Single Black Female addicted to retail, and well...